Among them we will find new lighting, touch-ups in the environment, textures in high resolution, greater distance of drawing as well as changes in the control and the aiming system in the style of Grand Theft Auto V. Rockstar itself has detailed that GTA: The Trilogy count on various graphical enhancements they haven’t shown yet. Graphical improvements and targeting GTA V style These high requirements (taking into account the circumstances) make us suspect that the graphic jump of the collection may be higher than what many of us expected and increases the desire of the community to finally see a trailer in which we are shown gameplay from GTA: The Trilogy to check which graphic elements improve and which are preserved or simply retouched with respect to the original deliveries. On the other hand, if we compare them with Red Dead Redemption 2 We found that the spectacular sandbox asks for less processor than this collection (a 2500K) although a slightly superior graphics, a GTX 770. Taking as reference the mnimos, if we check so much the processor like the graphic, in GTA: The Trilogy we are asked for an i5-2700K and a GTX 760 from NVIDIA while in GTA V we are asked for a Core 2 Q6600 and a 9800 GT, more humble processor and graphics models than those of that trilogue.
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